Maurice Bartz

Game Design | Sound Design | UI Design

MeetMat Texturing

The subject for this project was to texture a model from Cinema4D in Adobe Photoshop. First I had to think about my design, and the fact that I ride a motorbike by myself, I choose to dress my MeetMat in a biker leathersuit.

After that I had to make the UV Maps and unwrap the MeetMat. The last step was to create the materials in Photoshop and place them with the UV Maps on my model.

Created in 2020©

Weiter Beitrag

Zurück Beitrag

© 2024 Maurice Bartz

Thema von Anders Norén